.: Screenshots

Here are some screenshots taken from a pre-release version of Incursion, illustrating various aspects of gameplay.


Choices made during character creation are fully documented in Incursion; here, a player selects a class for a new character by examining its description.



By default, players recieve a selection of one of five sets of attributes for their characters, matched with various special perks unique to the character in question. This ensures that even characters with the same race and class are unique and different, and motivates players to play character with a less than perfectly optimal attribute arrangement.



Feats are special talents that players can select for their character, somewhat akin to the signature moves of a character in a fighting game.



Feats are special talents that players can select for their character, somewhat akin to the signature moves of a character in a fighting game.



Online help is available at any time within the game itself, and also reproduced on this website in HTML.



The character sheet not only lists all of a given character's statistics, it breaks them down, showing how they were calculated. Characters in Incursion can have many different special abilities.




Numbers in gameplay are equally transparent to the player. This screenshot shows the results of a skill check and some combat rolls in the game log.



The skill manager allows a player to allocate skill ranks to various different skills; skill ranks are gained whenever a character gains a new level in a class.



The spell manager allows a player to select spells to cast, including applying metamagic feats to them if desired. The player can also select a list of protective spells to always keep active using the 'AutoBuff' macro; these spells are shown in bright cyan in this screenshot.



Monsters are not always what they first seem to be in Incursion -- they certainly aren't uniform! Fortunately, skills can be used to correctly identify monsters, and the monster memory will tell your character all about what he thinks a monster is!




The Parthenion, found on the second dungeon level, allows character types who don't start with a religious affiliation to pledge themselves to one of Incursion's 17 gods.



Incursion generates a dungeon using a wide variety of regions, terrain types, dungeon features and preset maps. A game of life algorithm is used to generate naturalistic caves linked to the more normal, artificial dungeon rooms.




Web site contents Copyright Julian Mensch 2006, All rights reserved.
Website templates